Quick Update
Posted by Michael on May 3, 2010 - 22:38
So there haven't been many updates on here in a while. Kinda typical of most blogs on the internet.
I'm in the process of rethinking my website as I would like it to become more of a portfolio site rather than a personal one. Hopefully I'll find some time at some point to improve it.
I've already rejigged a few things, but more changes are needed!
/Michael
I'm in the process of rethinking my website as I would like it to become more of a portfolio site rather than a personal one. Hopefully I'll find some time at some point to improve it.
I've already rejigged a few things, but more changes are needed!
/Michael
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Realtime Worlds and Dundee
Posted by Michael on September 21, 2007 - 22:20
Hey everyone,
Just realised that I haven't posted anything on here in a while (has it really been 3 months???) and thought I'd post a small update as to what I've been up to.
After spending a while job hunting, I finally got a really cool job in the technology department at Realtime Worlds, a game development company based in Dundee (East Scotland for those that don't know :] ). The technology department is in charge of developing the in-house tools used by the rest of the company to produce games. Realtime Worlds released their first game (Crackdown) at the beginning of the year and it has become a great success. They are currently working on an MMO called APB which is to be released sometime next year.
I moved up here just over a week ago after a very long drive up from London. Unfortunately, I'm going to have to do it again at some point to get the rest of my stuff out of storage (I couldn't fit everything in one car load :p ). Fun! I'm currently staying in the company's flats while I'm looking for somewhere more permanent to stay, but haven't really had much luck so far.
Anyways, I've just finished my first week of work and the stuff I've been doing seems to be all right. So far I've been fixing a few small bugs to try and get a hang of how their code works (which there is loads of), and have just started to work on my first slightly larger project. The team seems really cool and is made up of 14 other people from all parts of the world.
Hope all is well with everyone,
Michael
Just realised that I haven't posted anything on here in a while (has it really been 3 months???) and thought I'd post a small update as to what I've been up to.
After spending a while job hunting, I finally got a really cool job in the technology department at Realtime Worlds, a game development company based in Dundee (East Scotland for those that don't know :] ). The technology department is in charge of developing the in-house tools used by the rest of the company to produce games. Realtime Worlds released their first game (Crackdown) at the beginning of the year and it has become a great success. They are currently working on an MMO called APB which is to be released sometime next year.
I moved up here just over a week ago after a very long drive up from London. Unfortunately, I'm going to have to do it again at some point to get the rest of my stuff out of storage (I couldn't fit everything in one car load :p ). Fun! I'm currently staying in the company's flats while I'm looking for somewhere more permanent to stay, but haven't really had much luck so far.
Anyways, I've just finished my first week of work and the stuff I've been doing seems to be all right. So far I've been fixing a few small bugs to try and get a hang of how their code works (which there is loads of), and have just started to work on my first slightly larger project. The team seems really cool and is made up of 14 other people from all parts of the world.
Hope all is well with everyone,
Michael
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Angler Fish Demo
Posted by Michael on June 16, 2007 - 17:40
Just thought I'd let you know that I've just put a downloadable version of the Angler Fish demo on the project's page. I have been working hard trying to optimise it these last few days and have managed to get a 40% increase in the framerate so far. While profiling the engine I've noticed that the SwapBuffers command seems to be taking about 25% of the processing time but have no clue as to why this is....anyone have any ideas? Currently the engine seems to be CPU bound and if I could "fix" that issue (if it actually is one) I reckon I'd see a nice and healthy increase in the framerate. In any case I'll keep on trying to squeeze a few extra frames per second out of the engine :D
On another note, I've just started to work on a 3D remake of Tetris with a bunch of nice little shader effects to make it a bit more flashy. I'll put some preliminary screenshots up on the site in the next few days, but cause I've just started it don't expect the whole thing just yet. Still got loads of work to do...
Anyways, have fun with the demo,
Michael
On another note, I've just started to work on a 3D remake of Tetris with a bunch of nice little shader effects to make it a bit more flashy. I'll put some preliminary screenshots up on the site in the next few days, but cause I've just started it don't expect the whole thing just yet. Still got loads of work to do...
Anyways, have fun with the demo,
Michael
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Updates Galore
Posted by Michael on June 8, 2007 - 20:23
Its been a bit of a while since I last wrote something here and a lot has happened since then. I unfortunately left Morzine at the end of April, however it wasn't all bad as the weather was really warm and all the snow had pretty much melted...the last few days of snowboarding were almost like water skiing or wake boarding. Which actually reminds me that I actually did go over water once! They set up a water slide thing in Les Croset on the last day that they were open and we just happened to come across it. After a lot of comtemplation about getting wet and having to board home soaked, I decided to give it a shot. As you guessed it, I didn't manage to completely clear it on my first attempt and got absolutely drenched! Seeing as my fear of getting wet was over I went about and did it another two times clearing it both times. The first two times were filmed and can be seen at the links below:
First (failed) attempt
Second attempt
After Morzine I came home to Germany, were I've been since doing all sorts of things. I have had a fair amount of time to work on my engine and have created a small graphics demo which can be found here: Angler Fish.
Pretty neat huh? I'm really pleased with the outcome actually and its nice to be able to see the results of the work I put into it.
I have made a lot of updates to the content in the last few days, and after having used the site for a bit I have noticed a fair few things that I would like to change to make it easier to use. I've kinda realised that I have made it into one of those generic blog sites that I dreaded making it into at first, so am definetely going to need to change that. Some of the other changes include creating... more
First (failed) attempt
Second attempt
After Morzine I came home to Germany, were I've been since doing all sorts of things. I have had a fair amount of time to work on my engine and have created a small graphics demo which can be found here: Angler Fish.
Pretty neat huh? I'm really pleased with the outcome actually and its nice to be able to see the results of the work I put into it.
I have made a lot of updates to the content in the last few days, and after having used the site for a bit I have noticed a fair few things that I would like to change to make it easier to use. I've kinda realised that I have made it into one of those generic blog sites that I dreaded making it into at first, so am definetely going to need to change that. Some of the other changes include creating... more
Not long to go :[
Posted by Michael on April 9, 2007 - 11:56
Wow, how quick the season has been going by...have less than two weeks to go and am dreading my return to the "real" world. So what have been up to these last few monthes? Well pretty much the same as usual, snowboarding although I've been picking up a fair few injuries recently (left hip, knee and right foot) and have managed to dent the edge of my board in the mean time. I was out for about a week due to my hip (tried a front flip off the side of the piste and landed fully on it) and although haven't fully recovered am still hitting the slopes...gotta make the most of whats left of the season. As for how my ridings going, well its still about the same as before. Am planning on mainly hitting the park these last few days as still need to get my seasons goal in (a 540).
Have stuck a few more pictures/galleries up although I still have a load more which need to go up its a start. I've also got a few videos kicking about, but am still trying to figure out where I'm going to put them. Will keep you guys updated about it though.
Have a good one,
Michael
Have stuck a few more pictures/galleries up although I still have a load more which need to go up its a start. I've also got a few videos kicking about, but am still trying to figure out where I'm going to put them. Will keep you guys updated about it though.
Have a good one,
Michael
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